Package org.antlr.runtime
Class Lexer
- java.lang.Object
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- org.antlr.runtime.BaseRecognizer
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- org.antlr.runtime.Lexer
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- All Implemented Interfaces:
TokenSource
public abstract class Lexer extends BaseRecognizer implements TokenSource
A lexer is recognizer that draws input symbols from a character stream. lexer grammars result in a subclass of this object. A Lexer object uses simplified match() and error recovery mechanisms in the interest of speed.
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Field Summary
Fields Modifier and Type Field Description protected CharStream
input
Where is the lexer drawing characters from?-
Fields inherited from class org.antlr.runtime.BaseRecognizer
DEFAULT_TOKEN_CHANNEL, HIDDEN, INITIAL_FOLLOW_STACK_SIZE, MEMO_RULE_FAILED, MEMO_RULE_UNKNOWN, NEXT_TOKEN_RULE_NAME, state
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Constructor Summary
Constructors Constructor Description Lexer()
Lexer(CharStream input)
Lexer(CharStream input, RecognizerSharedState state)
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description Token
emit()
The standard method called to automatically emit a token at the outermost lexical rule.void
emit(Token token)
Currently does not support multiple emits per nextToken invocation for efficiency reasons.String
getCharErrorDisplay(int c)
int
getCharIndex()
What is the index of the current character of lookahead?int
getCharPositionInLine()
CharStream
getCharStream()
Token
getEOFToken()
Returns the EOF token (default), if you need to return a custom token instead override this method.String
getErrorMessage(RecognitionException e, String[] tokenNames)
What error message should be generated for the various exception types? Not very object-oriented code, but I like having all error message generation within one method rather than spread among all of the exception classes.int
getLine()
String
getSourceName()
Where are you getting tokens from? normally the implication will simply ask lexers input stream.String
getText()
Return the text matched so far for the current token or any text override.void
match(int c)
void
match(String s)
void
matchAny()
void
matchRange(int a, int b)
abstract void
mTokens()
This is the lexer entry point that sets instance var 'token'Token
nextToken()
Return a token from this source; i.e., match a token on the char stream.void
recover(RecognitionException re)
Lexers can normally match any char in it's vocabulary after matching a token, so do the easy thing and just kill a character and hope it all works out.void
reportError(RecognitionException e)
Report a recognition problem.void
reset()
reset the parser's state; subclasses must rewinds the input streamvoid
setCharStream(CharStream input)
Set the char stream and reset the lexervoid
setText(String text)
Set the complete text of this token; it wipes any previous changes to the text.void
skip()
Instruct the lexer to skip creating a token for current lexer rule and look for another token.void
traceIn(String ruleName, int ruleIndex)
void
traceOut(String ruleName, int ruleIndex)
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Methods inherited from class org.antlr.runtime.BaseRecognizer
alreadyParsedRule, beginResync, combineFollows, computeContextSensitiveRuleFOLLOW, computeErrorRecoverySet, consumeUntil, consumeUntil, displayRecognitionError, emitErrorMessage, endResync, failed, getBacktrackingLevel, getCurrentInputSymbol, getErrorHeader, getGrammarFileName, getMissingSymbol, getNumberOfSyntaxErrors, getRuleInvocationStack, getRuleInvocationStack, getRuleMemoization, getRuleMemoizationCacheSize, getTokenErrorDisplay, getTokenNames, match, matchAny, memoize, mismatchIsMissingToken, mismatchIsUnwantedToken, pushFollow, recover, recoverFromMismatchedSet, recoverFromMismatchedToken, setBacktrackingLevel, toStrings, traceIn, traceOut
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Field Detail
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input
protected CharStream input
Where is the lexer drawing characters from?
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Constructor Detail
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Lexer
public Lexer()
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Lexer
public Lexer(CharStream input)
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Lexer
public Lexer(CharStream input, RecognizerSharedState state)
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Method Detail
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reset
public void reset()
Description copied from class:BaseRecognizer
reset the parser's state; subclasses must rewinds the input stream- Overrides:
reset
in classBaseRecognizer
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nextToken
public Token nextToken()
Return a token from this source; i.e., match a token on the char stream.- Specified by:
nextToken
in interfaceTokenSource
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getEOFToken
public Token getEOFToken()
Returns the EOF token (default), if you need to return a custom token instead override this method.
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skip
public void skip()
Instruct the lexer to skip creating a token for current lexer rule and look for another token. nextToken() knows to keep looking when a lexer rule finishes with token set to SKIP_TOKEN. Recall that if token==null at end of any token rule, it creates one for you and emits it.
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mTokens
public abstract void mTokens() throws RecognitionException
This is the lexer entry point that sets instance var 'token'- Throws:
RecognitionException
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setCharStream
public void setCharStream(CharStream input)
Set the char stream and reset the lexer
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getCharStream
public CharStream getCharStream()
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getSourceName
public String getSourceName()
Description copied from interface:TokenSource
Where are you getting tokens from? normally the implication will simply ask lexers input stream.- Specified by:
getSourceName
in interfaceTokenSource
- Specified by:
getSourceName
in classBaseRecognizer
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emit
public void emit(Token token)
Currently does not support multiple emits per nextToken invocation for efficiency reasons. Subclass and override this method and nextToken (to push tokens into a list and pull from that list rather than a single variable as this implementation does).
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emit
public Token emit()
The standard method called to automatically emit a token at the outermost lexical rule. The token object should point into the char buffer start..stop. If there is a text override in 'text', use that to set the token's text. Override this method to emit custom Token objects. If you are building trees, then you should also override Parser or TreeParser.getMissingSymbol().
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match
public void match(String s) throws MismatchedTokenException
- Throws:
MismatchedTokenException
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matchAny
public void matchAny()
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match
public void match(int c) throws MismatchedTokenException
- Throws:
MismatchedTokenException
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matchRange
public void matchRange(int a, int b) throws MismatchedRangeException
- Throws:
MismatchedRangeException
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getLine
public int getLine()
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getCharPositionInLine
public int getCharPositionInLine()
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getCharIndex
public int getCharIndex()
What is the index of the current character of lookahead?
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getText
public String getText()
Return the text matched so far for the current token or any text override.
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setText
public void setText(String text)
Set the complete text of this token; it wipes any previous changes to the text.
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reportError
public void reportError(RecognitionException e)
Description copied from class:BaseRecognizer
Report a recognition problem. This method sets errorRecovery to indicate the parser is recovering not parsing. Once in recovery mode, no errors are generated. To get out of recovery mode, the parser must successfully match a token (after a resync). So it will go: 1. error occurs 2. enter recovery mode, report error 3. consume until token found in resynch set 4. try to resume parsing 5. next match() will reset errorRecovery mode If you override, make sure to update syntaxErrors if you care about that.- Overrides:
reportError
in classBaseRecognizer
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getErrorMessage
public String getErrorMessage(RecognitionException e, String[] tokenNames)
Description copied from class:BaseRecognizer
What error message should be generated for the various exception types? Not very object-oriented code, but I like having all error message generation within one method rather than spread among all of the exception classes. This also makes it much easier for the exception handling because the exception classes do not have to have pointers back to this object to access utility routines and so on. Also, changing the message for an exception type would be difficult because you would have to subclassing exception, but then somehow get ANTLR to make those kinds of exception objects instead of the default. This looks weird, but trust me--it makes the most sense in terms of flexibility. For grammar debugging, you will want to override this to add more information such as the stack frame with getRuleInvocationStack(e, this.getClass().getName()) and, for no viable alts, the decision description and state etc... Override this to change the message generated for one or more exception types.- Overrides:
getErrorMessage
in classBaseRecognizer
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getCharErrorDisplay
public String getCharErrorDisplay(int c)
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recover
public void recover(RecognitionException re)
Lexers can normally match any char in it's vocabulary after matching a token, so do the easy thing and just kill a character and hope it all works out. You can instead use the rule invocation stack to do sophisticated error recovery if you are in a fragment rule.
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traceIn
public void traceIn(String ruleName, int ruleIndex)
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traceOut
public void traceOut(String ruleName, int ruleIndex)
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